Archive for the ‘Blizzard’ Category

2 Epic Starcraft Modifications

08.12.2009 by Atahell - 9 Comments
Posted in Blizzard, Starcraft 2 News

Dear Community,
we’ve got great news for you today: 2 New modifications for Starcraft Classic/Broodwar that’ll shorten the time until the SC2 Release.
The first one is the unofficial third part of Starcraft (after Starcraft:Broodwar). It’s:

Starcraft:Realistic

<== Same gameplay time like original Starcraft(about 10~15 hours +).Continues the Saga.

Name: Realistic StarCraft (Unofficial MOD for SC BroodWar)
Developer: RedSystem Team
Genre: Strategy/Real-Time
File Size: 658 MB
Description: The Legend continues! StarCraft will never die! Kerrigan tries to destory the humanity and rule the universe in a total era of Burning Chaos. The high templars and the Protoss are making plans to stop her and to destory Kerrigan once and for all. What’s with Zeratul?Where is Raynor? What really happend to Fenix and General Duke? Who will win this final Battle? Well , you’ll see it in Starcraft: Realistic.

The unofficial sequel of Starcraft Broodwar has a really exciting story with lots of turnarounds and a modern engine. You’ll see lot’s of new Engine improvements like the Private/Sergants and so on in the Space Marines System. You’ll also see new improved animations like the nuclear explosion or the Goliath Missile Animations, The Reaver – has his own new death animations, the Photoncanons and Dragoons have a trace behind their shots and much…..much more. Also the animation of the tank while shooting or now you can see invisible wraith by their smoke trace.

You should check this out. It’s a really good modification and imho better than Starcraft Original.
[Download]

more Screenshots in the Thread-Version


The second mod is also a big thing. It’ll give you the feeling of already playing Starcraft 2 ☺

Starcraft to Starcraft 2 Mod

A big big thing like i said. It’s a modification for Starcraft with Starcraft II Sprites/Units/Skills and much more. We have all sprites from the original Starcraft II and of course some of the Skills.
We’ve for example: Immortals,Stalkers,Thor; even the Mothership and many more units.Also sounds and skills.Funny thing but it’s also a beta. But an open Beta Wink.
Take a look on some screenshots:

Video


more Screenshots in the Thread-Version

Download Mod
Download Episode 1:With the Shadows

Well stay with us for more news Wink

Have fun. Adun Toridas.
Your Starcraft2.pro

Original Thread

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Battle.net 2.0

08.09.2009 by Atahell - 8 Comments
Posted in Battle.net, Blizzard

As we all know LAN was canceled in Starcraft 2 and Blizzard is blaming piracy. Blizzard wants to offer us a much better Network instead of LAN or the “normal” Battle.net. They promised a new generation even if there are lots of opinions but let’s see if Battle.net 2.0 is worth it?

|Is it worth the loss of LAN play?

|Is it worth the delays?

|Is it really just a bunch of features 70% of players won’t even care about?|

I visited many forums and i have read many threads like this one on the battle.net ; the majority opinion about Battle.net 2.0 is negative and there is also the sc2 Lan petition that has almost 100.000 Total Signatures and it’s one of the top gaming petitions ever. Lan/Battle.net 2.0 or both is a BIG topic today. But let’s face it: Battle.net 2.0 has many new features. What for? What features? Is Battle.net 2.0 worth to delay SC2 Release?

“A true online destination platform, Battlenet will become the foundation for connecting the tens of millions of members of the Blizzard community in a social gaming network across all Blizzard’s future games. This will begin with World of Warcraft and Starcraft 2. To put Battlenet into context, it will be a service similar to Xbox Live and it will leverage the technologies, infrastructure, and expertise that Blizzard has developed over the last decade in multi-player play and social networking. And as Mike Morhaime will discuss later in the call, there is no better opportunity to launch this strategic initiative than through the launch of Starcraft 2.”

-Blizzard Robert Kotick

As we all know , Blizzard has ALWAYS high quality releases with millions of gamers. It is conceptional that Blizzard DOES NOT want to disappoint us but that’s a big dilemma in disappointing on the game quality or disappoint in waiting sooo long (Starcraft2 has a big Release Delay. It should be released 1 year ago like they said). So what’s the point? What’s the point in making the Starcraft 2 Beta a closed Beta? We could suppose that Blizzard doesn’t trust their fans. When Blizzard says “its become clear that it will take longer than expected…” that means they’ve got some revolutionary ideas on how to improve their product and its worth pushing back a release for.

But you know: It’s done when it’s done.

So let’s go back to Battle.net 2.0:

“Our vision for Battlenet is ambitious. As I have said before, we intend to make Battlenet the premiere online gaming destination. We view the next generation of Battlenet as strategically important to the future of our company. It’s the foundation for all future online games at Blizzard and will be the cornerstone of our community. In addition to supporting tournaments, rankings, and multi-player game matching for Starcraft 2 and future Blizzard games, the next generation of Battlenet will add social networking features, cross-game communication, unified login and account management, and more. Battlenet will bring together players from across all of our games including World of Warcraft, eventually allowing them to connect, communicate, and share experiences with each other through the service regardless of which Blizzard game.”

-Blizzard Mike Morhaime

So what’s the purpose? Connect the world with gaming? I foresee Blizzard buying Nokia to steal their Slogan:

“Battle.net – Connecting people

So there are many ideas of twitter/facebook functions and associations with Battle.net. New functions like 3D Avatars and animations that should help to represent your identity on the Internet. But seriouly. Aren’t we spammed enough with myspace/facebook/twitter and many more. I don’t want to have 1337 accounts for all “communities” like this to be on this comedy that is called “internet”. Maybe one universal account on the Battle.net 2.0 could help me to interact with the “world” so the gaming will be more “face-to-face” like in the Reallife. But isn’t it ironic and paradox?

About 4/5 years ago there was a burning matter of anonymity on the internet. Now people are trying to get the opposite. Blizzard is of course in the position to make that management: “Blizzard manages the most popular game in the world (World of Warcraft) and 2 other franchises on top of that, both with new sequels in the works. That is a very large player base.” So why don’t use this to make a huge network? Even if it’s hard to satisfy every player Blizzard will make because they never gave up. We can just wait and hope.

In the meanwhile we can start with the Beta on 20~22 August and enjoy the BlizzCon 09 (also on starcraft2.pro)

Good luck and Have fun.

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Legends may sleep but NEVER die

08.06.2009 by brutalisk - 4 Comments
Posted in Blizzard

Back in March 1998, Blizzard Entertainment released a completely new game, “StarCraft”.

It’s still a big famous game and for example a cult in korea. You won’t find any game with that style of RTS where you have such a difference between the races. You won’t find another game with such epic moments. Just give up and play starcraft.

As a matter of fact we have 11 great years behind us and it’s time for another era.  We are 2 weeks away from the Beta start. “StarCraft II,” the long awaited sequel to 1998’s top PC game, is slated to launch by the end of the year. But it’s not just record sales the company envisions. Blizzard wants another classic.

And they’ll give us a new era of RTS. We only know a few Blizzard Games but it’s still very popular. So many people ask themselves:

•Why is Blizzard so popular?

This isn’t a difficult question. Let’s go back to 1994. After 14 Blizzard (or Silicon & Synapse) Games like their first one ,“RPM Racing” ,then their first RPG “J.R.R. Tolkien’s The Lord of the Rings” and the famous “The Lost Vikings”the first HIT came.It was their second RTS , called “Warcraft: Orcs & Humans”.

It sure made some fans and a great image in 1994. So were the novels written by “Blizzards”. Warcraft had a great storyline and plot but the problem was of course the realization of the Story in the Game.

But they did it better. 2 Games later and a new Engine “Warcraft II: Tides of Darkness” was released in 1995 with a new style and 4 years later the introduction of the well known Battle.net and epic fights over the Internet. It also had great ingame cinematics. What we call now a “pixel mess” was stunning in 1995 and Blizzard was of course one of the first that used such great cinematics/cutscenes.

One year later “Warcraft II: Beyond the Dark Portal” was released and it was an epic success. It required Pentium 60 MHz, 16MB RAM. Blizzard was always good in high quality for low pc’s. We can play 3D Games like Warcraft III with an old 128 MB Ram. After the Warcraft II Expansion the name “Blizzard” was from now on always associated with a great Universe. Warcraft. But it was not enough.

In the same year the next Universe “Diablo” was released. It is an action-oriented fantasy role-playing game in another Universe. It seems that Blizzard wanted more technology and laser pewpew’s in their Games. That could be the reason for the Release in 1998 after a long break (over 1 year) of Starcraft. Starcraft was a nuke for all games and pulled a lot of gamers into a “starcraft addiction”. But no wonder. Starcraft had a total unique Gameplay and it is the ultimate proof that the argument “This game isn’t 3D and has low graphics” is totally bullshit (watch the video for more facts).

Blizzard had their 3 Universes. Over the years they expanded their universes for example with Diablo II + Expansion or the well known World of Warcraft. Rumors were spreaded about potential WoS or WoD and screenshots like this appeared:

but they are still rumors and there are a lot of speculations about Blizzard.

Conclusion

Blizzard is not one of that EA-Games which spams with 100 flop games every year. Blizzard had only 10 released Games in the last 11 years but they were ALL (without exceptions) TOP Games. It’s nearly impossible to find a gamer who doesn’t know at least 1 Blizzard Game because Blizzard is dominating the gaming world.

Now it’s time to say “R.I.P. Starcraft. You’re evolving into a Lair.”
You will get the latest Starcraft II Beta infos on this site so let’s wait 2 weeks and ”Hell , it’s about time!”.

I highly recommend to watch the Retro Blizzard Summary Video:

We will watch now an epic review of the last 11 years of EPIC STARCRAFT MOMENTS. It’s imho the best Starcraft Video ever made.

Enjoy! Adun Toridas

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Activision Blizzard 2009 plans.

02.12.2009 by brutalisk - 0 Comment
Posted in Blizzard
Summing up the work for the next fiscal quarter, Activision has done a few ads. This year, the company plans to focus on the sequel and hilling proven brands (read: kinolitsenzy), however, several new projects all the same happens.  

Among them – Singularity and shooter action with a view of a third person Prototype. Sacral Wolfenstein series returns to PC and consoles this summer, and Guitar Hero create a branch in the face of DJ Hero. But arcade racer on the grounds of the James Bond films, the work of Bizarre Creations, does not appear in the 2009-meters – it moved to release this fall at the beginning of 2010, so that the project is not competed with … shooter Call of Duty: Modern Warfare 2. 

With regard to Blizzard, this studio is committed to producing one flagship product in the year. It is possible that this year they will be StarCraft 2: Wings of Liberty, since the multiplayer beta will have «in the coming months».

orig: http://www.ag.ru/news/12-02-2009#18598
 
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